In 1994, the owners' and players'
associations of the National Football League approved a new
collective-bargaining agreement. This agreement included a salary
cap
designed to keep player salaries from increasing at the rate they were
at the time. The salary cap is essentially a set amount of money that
each of the NFL's 31 teams is allowed to spend on player salaries for
any given year. For the upcoming 2001 season, that amount is
approximately $67.4-million, or 63% of the League's defined gross
revenues (DGR) from last year divided by the 31 NFL teams.
At first glance, that amount of money may seem a
lot. When you factor
in an average of 57 players on an NFL roster during the season, that
amounts to a salary of around $1.18-million per player. Again, a lot of
money -- however, each team usually has a few big-money players, like a
star quarterback or running back. Let's suppose a team has two star
players, each with a salary of $8-million per year. This cuts the cap
room to $51.4-million for 55 players, cutting the average salary of the
remaining players by $245,000 each.
Because salaries have continued to grow at a rate
outpacing the salary cap, teams have found ways to circumvent the cap. Signing
bonuses
don't count toward a team's cap for a given year. A player who receives
a signing bonus gets more money for that year than his recorded
"salary," leaving more room in the cap for the other players.
Say, for example, a player wants a seven-year,
$60-million contract.
Let's say that the owner decides to give that player an $11-million
signing bonus, which is all paid out in the first year but gets
factored into the cap as prorated over the course of the seven-year
contract ($11-million / 7 years = $1.57-million per year). Most NFL
contracts are "back-ended" -- most of the base salary is located in the
last two or three years of the contract. If we suppose that our
player's contract is structured so that he has a base salary of
$2-million the first year, with higher base salaries in the final two
years of the contract, the $13-million (base salary + signing bonus)
paid out in the first year appears as $3.57-million to the cap! The
advantage of signing bonuses for the owner is that he now has more
money to spend under the cap. This is how the Washington Redskins ran
up a total payroll of $92.41-million in the 2000 season when the cap
was $67-million. The advantage for the player is that all signing-bonus
money is guaranteed to be paid, whereas an NFL contract is not
guaranteed.
There are drawbacks to signing bonuses for the
owner, however.
Because the bonus is guaranteed to the player, if the player is
released, traded or waived, all of the bonus money that was being
prorated throughout the length of the contract is accelerated to the
present year. So, if our team released its star player after the third
year of his contract (before June 1) for whatever reason, the entire
remainder of the bonus, almost $6.3-million, will have to count toward
the cap the next year (if the team releases the player after June 1,
only the yearly $1.57-million will count the next year, and the
remainder will count the subsequent year).
Some teams have gotten themselves in trouble using
signing bonuses,
running up huge portions of cap room taken up by players who haven't
played for them in several years. With so much less money to spend than
their rival teams, they have little chance of fielding a very
competitive team for that year, as the best free agents usually go
where the money is.